There’s a debate raging within the core of the gaming community about virtual reality: is it really the next big thing? Some believe that it’s better than sliced bread, others feel as if it’s the Virtual Boy wearing lipstick and lingerie. No matter where you fall on the spectrum, some developers believe that the entry into virtual reality HMD’s becoming widely spread consumer devices is the amount of games available on the devices.
Gaming Bolt managed to get in word with nDreams developer, Richard Fabian, who explained that creating more hardware options or better hardware to handle VR stands secondary to getting more games out there that appeal to gamers and create must-have moments for consumers to purchase an HMD to play the game, saying…
“VR needs more games, though possibly not more hardware. Leaving the PS4 to have its highly accessible VR experience seems like a better plan for the future of VR, until we get new technology that changes VR, such as tetherless, or foveated rendering.”
This follows on Fabian explaining that Sony is in a somewhat precarious situation if they decide to follow through with the PlayStation 4.5 or the PS4K. Fabian told Gaming Bolt that a new game console this early from Sony could fragment the industry – both consumers and developers alike – stating…
“A move of this scale has many implications, both positive and negative. Market fragmentation is of particular concern to most developers; adding on another required platform for your QA can be costly. A new, higher power PS4 would be interesting, potentially leaving the Rift and Vive with no market, but nothing is set in stone until you have a unit on the shelf with a price tag attached”
Some gamers suspect that the PS4K will be nothing more than a PS4 slim with 4K media capabilities. Most of everyone who isn’t a rabid fanboy knows that the PS4K won’t be able to play games at 4K, but could very well offer some decent media playback and streaming at that resolution.
The comment section on Gaming Bolt also offers some interesting insight into the possible future of VR, noting that the tethered setup of the PS VR is a real step backward given that gamers have to constantly watch out where they step to avoid tripping over themselves. It’s also mentioned that the low resolution with the jaggies present in VR displays is also a huge step back from the full HD and ultra HD displays people are experiencing from monitors and televisions at present.
I think it’s safe to recognize that the PS VR will be an entry-level VR HMD, possibly giving gamers just enough of a taste to potentially upgrade to the HTC Vive or sell their soul over to Facebook for the Oculus Rift.
Sony, of course, has a prime opportunity to utilize a fair bit of market share by going in cheap with a serviceable VR headset this fall on the most popular home console on the market, so they’re obviously not going to pass up that opportunity. As long as the PS4K isn’t a divisive device that segregates the market for PS4 titles, then I think they’re moving in the right direction with their current roadmap.