Anyone excited to play Might No. 9 has been met with one delay after the next. Last year Keiji Inafune had promised that the game would have no more delays when it was supposed to launch in February of this year. In January they promised a spring, 2016 release. Since then, there’s been silence.
Nick Monroe (who has helped with some digging with some of the stories published here at One Angry Gamer) has an article published on Gameranx that questions: what happened to Mighty No. 9? And what’s happening with Mighty No. 9?
Monroe interviews a couple of backers who express disappointment and becoming fatigued at the idea of having to wait so long for a game that has become incessantly delayed after it was originally supposed to launch back in December of 2013. It’s nearly three years late.
Between this time we’ve seen some gameplay footage from the beta and backers have been able to play some early builds, but final release dates from “going gold” has been completely off the table.
So what happened?
Monroe tried reaching out to Deep Silver and wasn’t able to get a definitive response. It’s weird considering that they’re the publisher, one would think they would have a release date ironed out, no?
According to a Deep Silver representative, they told Monroe…
“We have no comments at this time. You’ll be the first to know once we have new information to share.”
This comes after the founder and CEO of Deep Silver, Klemens Kundratitz explained to MCVUK that Mighty No. 9 is still set to release sometime within the coming months.
Just recently comments on the Kickstarter page are reflecting a lot of dissent from backers, with users like Heartbreaker Press stating…
“I regret funding this game. At least Superhot and Hyperlight Drifter delivered.”
FlameG102 stated something similar, writing…
“I really kind of regret backing this. It looked promising, but it has been a disappointment every step of the way. The gameplay has been disappointing, the visuals are disappointing and bland, and the community aspect was handled horribly. I really dont know how this went so wrong, but it did.”
Nicholas DellaRosa also shared similar sentiments, hoping for an update, stating…
“I usually don’t pre-order games and prefer instead to make informed decisions. I would almost never think of backing something like this but I did out of emotion and faith.
“I’ve regretted that decision for a long time now. I hope you guys release some update soon to help me be reassured that I didn’t get swindled.”
There’s a barrage of disgruntled comments filling up the comment page on Kickstarter, with many asking for refunds and others claiming they’ll never back another Kickstarter again.
Others simply want information and updates; they simply want the developers to communicate.
At this juncture it’s tough to tell what’s going on with the game, especially considering how much promise it had when it first came onto the crowd-funding scene. Now it’s a matter of questioning if it’ll ever release in a fully playable form, assuming the developers are still willing to communicate with their backers.
(Main image courtesy of gmoshiro)