Teenage Mutant Ninja Turtles: Mutants In Manhattan Axes Local Co-op For 60fps

One of the big questions about Platinum Games’ Teenage Mutant Ninja Turtles: Mutants In Manhattan was whether or not it would feature cooperative play. It’s been a staple in the Teenage Mutant Ninja Turtles games, and gamers were eager to find out if that iconic option would make its way into cel-shaded title. Well, online co-op play is present, but local co-op is not.

Niche Gamer did a quick write-up on the situation, explaining how Mutants in Manhattan’s producer Robert Conkey mentioned to Kinda Funny Games that the reason they couldn’t do local co-op is because they would have to do split-screen and they couldn’t do split-screen or else they would lose 60fps, saying…

“We actually really wanted to do local couch co-op, but the problem is if you do, then you have to split the screen, and suddenly your 60FPS situation gets a lot worse, and it also starts limiting, technically, the things you can do, so we had to go with online only.”

The most common response to this has been: Why not make it four-player split-screen co-op on the Xbox One, PS4 and PC then?

The biggest drawback to Mutants in Manhattan is that the game is severely limited by the technologically outdated Xbox 360 and PS3. Of course both those consoles couldn’t handle 60fps and four-player split-screen gameplay. However, Activision obviously wasn’t willing to spend more to make the Xbox One, PS4 and PC versions better, so everyone gets the same gimped version.

Now another common question in the videos and threads was why must the game be split-screen locally and not just four-players on the same screen? Well, there’s actually a very good reason for this. Mutants in Manhattan is designed very similarly to Transformers: Devastation. The game allows players to travel around sandbox-style environments and scale up buildings, run across rooftops or fight their way through alleys whenever and however they want. The sandbox-style freedom means that the game needs to be made split-screen so each player can explore the environments and play as they see fit.

Sadly, we’re still seeing cross-generational limitations creep in and hold back eighth-gen gaming in a really bad way. Activision, of course, wants to milk as much money as they can out of Teenage Mutant Ninja Turtles: Mutants in Manhattan, so obviously they’re willing to give up split-screen in place of having the game launch on the Xbox 360 and PS3.

Whether or not local split-screen play is a deal-breaker for you, Teenage Mutant Ninja Turtles: Mutants in Manhattan is set for release on May 24th for home consoles and PC.


OAG staff consists of writers creating content about video game and digital culture.

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