Nintendo’s financials have been made public and gamers are able to see just how well some of their favorite properties have done under the banner of the Big ‘N’. Surprisingly enough the new IP Splatoon did a heck of a lot better in both digital and physical sales than I ever would have imagined.
GamesIndustry.biz did a breakdown of their third quarter report from last year’s sales, and they revealed that Splatoon moved 4 million units for the Wii U; that Super Mario Maker moved 3.34 million physical and digital units; and that Animal Crossing Happy Home Designer moved 2.93 million units.
The Nintendo 3DS moved 5.88 million SKUs and the Wii U moved 3.06 million SKUs.
The company also managed to move 20.5 million Amiibo units. In fact, they moved almost as many Amiibos as the Wii U sold software – according to the report the Wii U’s physical and digital software count equaled 22.62 million units sold. So yeah… Nintendo’s Amiibos are almost more popular than all of the Wii U’s software combined. Had the Wii U been more popular the Amiibo probably would have sold even more.
In an update at the bottom of the post they also note that Nintendo is investigating VR but there are no further details on that. There’s also a surprising absence of puffer for the upcoming Legend of Zelda. I’m beginning to think that it may be a cross-generational release on the Wii U and Nintendo NX. As noted on Venture Beat, though, Nintendo did at least list the game as being on the slate for the Wii U along with five other games, as listed below.
- The Legends of Zelda: Twilight Princess HD – March 4
- Pokkén Tournament – March 18
- Star Fox Zero – April 22
- Shin Megami Tensei X Fire Emblem – 2016
- Mario & Sonic at the Rio 2016 Olympic Games – 2016
- The Legend of Zelda Wii U – 2016
I almost forgot about Star Fox Zero… the game seems to have slowly faded into the background after being delayed to a spring, 2016 release.
They also talked up the release of Legend of Zelda: Twilight Princess HD and the mobile social app, Miitomo, both of which are scheduled to release in the early half of 2016.
The Wii U’s lifespan is basically at an end. It’s a real shame because Nintendo had an opportunity to capitalize on their strong lead in Japan and a powerful line-up of the best console exclusive titles this generation, but a lack of proper marketing and an absence of letting the general public know what the clear vision was for the Wii U caused the system to languish hard in both mind share and market share.
Let’s hope Nintendo learned their lesson and apply those lessons well with the release of the Nintendo NX.
(Main image courtesy of CureYoshi)