DARQ, Physics-Based Horror Game Explores Frightening Nightmares

A visually mesmerizing game called DARQ from Unfold Games is currently seeking funds on IndieGoGo and votes on Steam Greenlight. The game is a creepy looking, artistically inspired fright-fest.

The teaser trailer for the game is really quite something. You can check it out below and see how captivating the whole thing is.

DARQ – Official Teaser Trailer

Coming to STEAM in the second half of 2016! TWITTER: https://twitter.com/UnfoldGames FACEBOOK: https://www.facebook.com/UnfoldGames/ PRESS KIT: https://darqgame.com/presskit.html

Story wise, players will assume the role of young man trapped in a nightmare he can’t wake up from. Players will dive deep into subconscious horrors while delving into the things that go bump in our minds.

An added mix of intrigue is the fact that the puzzles are physics-based… players will be able to alter the dynamics of a stage or events to create alternate pathways and new opportunities to explore each scenario.

There have been a few other horror games using the side-scrolling method that are quite interesting but none look quite like DARQ.

Unfold Games producer Wlad Marhulets talks about the inspiration behind the title and how he zipped across from the Hollywood composing scene to the video game designing scene. You can check out the very quick and snappy video below.

Meet the producer of DARQ

SUPPORT US ON INDIEGOGO: https://indiegogo.com/at/darq VOTE FOR US ON STEAM GREENLIGHT: https://steamcommunity.com/sharedfiles/filedetails/?id=577725755 PRESS KIT: https://darqgame.com/presskit.html TWITTER: https://twitter.com/UnfoldGames FACEBOOK: https://www.facebook.com/UnfoldGames/

That teaser trailer was really something, though. Reading about it in the press release was one thing but seeing it in action helps put a lot of it into perspective.

According to the press release the game has a story pace similar to The Shining. And the clip at the end of the teaser where it gets really dark is actually part of the gameplay mechanics – players will have to use the directional sound and keen hearing to figure out where to go and what to do. It’s a neat twist to the typical puzzle room. There will be some randomly generated elements and multiple endings based on player decisions.


I think DARQ has a lot of potential. The game sounds ambitious and looks ambitious, and Marhulets will have a lot on his plate if he can finish funding the project. Right now he needs a total of $20,000 on IndieGoGo. Alternatively, if you like what this game is all about but don’t have any funds to spare, you can check out the Steam Greenlight page and share an upvote and a favorite.


Billy has been rustling Jimmies for years. The GJP cried and their tears became his milkshake. Contact.

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