Developer and publisher Somi brings this interesting game Retsnom to the table, which requires players to think outside the box, and manipulate their environment through mirror flipping and reverse gravity. Unlike most traditional puzzles, Retsnom explains its story through a series of progression and distortion.
This game with the name “Monster” spelled backwards, Retsnom, tasks players with some challenging puzzles that aren’t always typical, but clear enough for players to use manipulation at its finest. The only way to progress through this game is by breaking and altering the stage into something else, either to get somewhere higher or to an unreachable door.
When I first saw this game I thought that it wasn’t going to be good at all, but when I watched the trailer it caught my interest with its dark yet mysterious design, which coincides with its distortion and manipulation. Although the story is a bit simple, with a father helping his sick daughter and trying to save her before a mysterious monster beats him to the punch, the game challenges player’s wits with a very entertaining concept making it very interesting. Looking over to Retsnom’s official site, Somi further explains the game’s mechanics and story…
“RETSNOM is an inventive pixel art puzzle platformer that allows players to break the map, by mirroring sections of the level, and rearranging it on the fly.
“You have a daughter. She is unfortunately infected by a zombie virus. The only way to save your daughter is to visit the future laboratory to steal the medicine that is expected to be made by your colleagues. But the future research team is hiding in the maze using mirrors. They decorated the maze using different features of a mirror in each level.”
Something that I find really neat about this game is that the dev wanted people to experiment with their abilities. For instance, the main site breaks down how players will be able to manipulate stages to their advantage while progressing, which comes in the form of mirror reflecting objects either to the left or right, making surfaces and images invisible with frost on the mirror, and concave mirror, which inverts the image or part of the stage upside down.
In addition, players using those abilities won’t be restricted to when or how they can use them, which might result in the player being trapped for a moment or throwing you off and getting lost completely, but the added feeling of complexity seems pretty cool and well done, especially for just one person to have worked on this.
You can watch the full two minute trailer that Somi posted up below on Retsnom’s official site.
RETSNOM is an inventive pixel art puzzle platformer that allows players to break the map, by mirroring sections of the level, and rearranging it on the fly. You have a daughter. She is unfortunately infected by a zombie virus.
Holding a “positive” rating on Steam shouldn’t be a big surprise, since the community and fan base helped pick this game and voted for it on Steam Greenlight, which from the trailer it does look pretty unique and fun. Seeing that I’m not the only one who finds the game to be dark yet interesting, many others really enjoy the soundtrack, although I haven’t heard the full OST (original sound track) for the game, many seem to like the music and challenging puzzles.