Rising Thunder PAX Video Details One-Button Specials


Seth Killian and Radiant Entertainment’s Rising Thunder made an appearance at this year’s PAX Prime in Seattle, Washington. The game is being designed by only eight people and runs on advanced network protocols and the Unreal Engine 4 to deliver a very fast, and smooth online competitive gameplay experience. During a session at PAX Seth Killian discussed the game’s play mechanics, robots and one-button specials.

Speaking with IGN, Killian explained how players are able to string together combos and pull off devastating attacks only using a direction key and the special move button. The reason the specials were brought down from the rotational design scheme of other more complex games is that they wanted players to be able to pick up and play the game without having to worry about memorizing control commands and input strings like in some other games… namely Mortal Kombat, King of Fighters and Street Fighter.

You can see the game in action with nearly 15 minutes of gameplay footage below.

Rising Thunder Gameplay Demo – IGN Live PAX Prime 2015

See new PC gameplay footage of the fighting game, Rising Thunder, being played on a keyboard.

The game is still early on in development and is planned to release first for PC after the team fixes up all the gameplay and irons out all the kinks.

Rising Thunder is supposed to appeal to people who really want to get into fighting games but don’t want the hassle of memorizing all the inputs. However, it’s also designed to appeal to people who like depth in their fighting games. The ability to easily switch in and out specials between matches also allows players to adapt their character on the fly to opponents who may be skill-blocking them with specific attacks or combinations.

Right now the game looks okay but it suffers from being a bit generic. Maybe if the robots incurred visual damage to show how the fight is wearing on that might add some depth to the immersion factors.

As far as the fighting is concerned, it looks okay. Again, it’s very generic… or the people playing just weren’t properly utilizing the robots’ abilities to their fullest. Either way hopefully the game will get some refinements and maybe get a bit more cinematic panache to make the fights look more dynamic and interesting.

You can learn more about Rising Thunder or sign up to play the alpha version of the game right now by paying a visit to the official website.



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Billy has been rustling Jimmies for years. The GJP cried and their tears became his milkshake. Contact.

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