Why Horror Game “Flock” Will Shut Down Once All Players Die

A little more info has come out for the upcoming horror game titled Flock — a game where it’s only going to be available for a limited time. This aspect of the game will force players to be competitive in an attempt to search for a light-filled artifact that transforms players into a new creature when they get their hands on it, that is if you can find it. The devs have offered more insight into why the game

Players in this game The Flock will have to stay alive if they want to continue playing the horror survival game.This means that players will have to stick to the main goal of finding a light-filled artifact, and survive against a flock of monsters.

The devs Vogelsap further described their game on their main site with a note that reads…

“The Flock is an asymmetrical multiplayer thriller. You get to play as one of the agile hunters that make up the Flock, but your goal is to become the hunted Carrier.

As the Carrier you need to shine your light upon objectives placed in the world in order to win the game; while at the same time fending off Flock that attempt to gain the Artifact for themselves! The Flock are vulnerable to the Artifact’s light, but their key to survival is to stand still when the light is shined upon them..”

While holding onto the artifact for dear life and battling waves of creatures, players will face theĀ inevitable consequence of death, which will result in the Flock’s population to decrease, if this continues on and the player population hits zero, no new players can ever join, play or purchase the game.

In addition, this means that players who already own the game will be able to play and continue through the “climactic finale,” and once that sequence is done with, no one can ever play it even if you don’t own the game or if you do, the Flock will be permanently offline.

When I was looking this game up many folks seem to be quite upset and mixed about it, but before I delve into what players think of the game, courtesy of Engadget the devs noted that…

Ā “A multiplayer game can take players to incredible heights, but at some point gamers will start to play less, get disinterested and stop playing altogether,” Creative Director Jeroen Van Hasselt says. “In opposition to other multiplayer games, we want The Flock’s experience to inspire a sense of awe, to keep players eagerly anticipating what is coming next and to end with a memorable climax.”

I understand what they’re trying to do, but if they’re not careful and don’t execute some of the mechanics carefully the game could turn out to be pretty ugly. With that said, many players say that the game is a money grabber, or was designed to get some cash and then crash. However, we’ll only know when the game is when it comes out.

Adding on to that, for folks who haven’t heard of the game or even seen the game can get a better fill of it by watching the trailer that the devs posted on their official site, as seen below.

The Flock – Closed Alpha Trailer

So there were a lot of questions and concerns regarding our Population plan. We’re addressing those right here on our blog in a FAQ: https://vogelsap.com/blog/?p=109 The game now has a release date! 21st of August! https://www.youtube.com/watch?v=GMjScoeTymU Pre-order the game on our website https://vogelsap.com/theflock or on the humble store https://humblebundle.com/store The Flock is a first person asymmetrical multiplayer thriller game for 3 to 5 players.

And if that’s not enough, IGN posted up a seven-minute long video on YouTube of some alpha footage of the Flock, and gives players a good ideal what the game offers.

The Flock Exclusive Gameplay Footage

Exclusive gameplay footage from Volsaps’ first-person multiplayer horror game, The Flock.

For those interested in the Flock they can expect it to hit Steam for PC later this year in 2015.

As noted above, it comes from Vogelsap, which is an independent Dutch studio, and consists of a small group of HKU and Utrecht University game program students. And for those that want to get their hands on the game, it will be playable at the Indie Arena booth at Gamescom in Cologne, Germany from the 6th to the 9th during August.

Author: W. Ethan

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9 thoughts on “Why Horror Game “Flock” Will Shut Down Once All Players Die

  1. So, essentially, this is a game that someone could end up buying right before the Flock population hits 0, they get to join the finale and possibly play for 2-20 minutes and die, finale ends, and the game ends permanently. At least that is what sounds like a very likely scenario.

    They definitely need to release more details on this mechanic, and even then unless the game is free it sounds like it will create a lot of pissed off consumers who might enjoy the game but life prevents them from getting to play it much before it goes offline permanently.

    1. If it was free I don’t think you could really complain about it. It’s the idea of paying like $14.99 for something that could be gone 6 months down the line. You could spend that cash on games you could keep permanently.

  2. This sounds like the dumbest fucking game in existance and is just being made to fuck people out of money.

  3. Yeah… doesn’t sound great. Reminds me of P.T. being erased from existence.
    They should probably have isolated those mechanics within instances of play.

  4. The concept is interesting, but the execution is probably going to resemble seppuku more than anything. Depending on the total number they give, a dedicated group of trolls could make sure it lasts all of a week by, essentially, pulling a massive Jonestown-style suicide if there’s no checks in place to prevent it – and with how it sounds, there won’t be.

    I kind of want to see it happen, to be honest, just to know if the devs are willing to stick to their guns about it or not.

  5. Will they flag this up on the store page? ‘This game will not be available to play for anyone after a certain time no matter how much you paid for it’ Sounds like a great PR move for killing your sales stone dead.

    I can hear the vapid words of EA’s former CEO John Riccitiello one E3 “Remember when the game you paid for was the game you got?” He said it like it was a bad thing as well…but I’m really starting to miss those days right now.

    1. I actually miss those days, too. You just got the whole thing.

      This sounds like a PR stunt sort of game for sure. I doubt it’s going to work out too well unless it’s really, really addictive.

  6. “Joining The Losing Team In Battlefield : The Game”

    This sounds interesting, but they’re trying to capitalize on the hype dead games tend to get years after they die.
    Anarchy Reigns, Red Faction Guerrilla, Battlefield Bad Company 2, MAG, Chromehounds – – All games people learned were awesome after the plug was pulled, leading to those who didn’t play them at the height of the game to kick themselves.

    Engineering your own hype is great until it backfires, look at Mass Effect 3’s multiplayer. Didn’t play it at the height of the hype? You’ll never unlock the” best” titles or Xenoverse, the Online World Tournament never happened. Despite being mentioned on the website because of “Balance issues” ie, every time they patched it broke something and now the userbase is dropping off.

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