Scott Harbor’s Chaos Ride is a 3D, fast-paced, piped racing game. You move through winding and twisting tracks at high speeds in hopes of coming in first place. It requires breakneck concentration, amazing flinch reflexes and keen hand-eye coordination. I really liked what the game had to offer, but some people didn’t and the developer decided to remove it from Steam so it wouldn’t contribute to the culture of clutter on Valve’s digital storefront.
When the game first game out I bought a copy and reviewed it rather quickly. It’s not a hard game once you figure out how it operates and it’s definitely, heavily skill oriented. You have to know how to balance the stats on the bike and how to take each turn in each track. It’s not easy by a long shot. However, a lot of gamers felt that it was just a low-quality mobile. You can see the game in action for yourself with Jimmy Dali’s 10 minute gameplay video showing off some of the tracks.
Chaos Ride PC Gameplay 1080p 60fps
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I believe the game was available for just under $10, and it offered a multitude of race tracks, split-screen multiplayer and some light customization.
However, recently when I went to check out the game’s store page I noticed it was no longer available on Steam.
Other gamers also wondered what happened to the game, and Scott Harbor dropped into a Steam community thread to explain where it went, saying…
“[…] in retrospect I should have made an announcement or something.
“I took the game off the store because of all the negative reviews it was getting. It’s no secret that Steam has been gaining a reputation for becoming filled with bad indie games, and I didn’t want to be part of the problem.
“The game is still technically on Steam, just not listed on the store. So if you bought a code from the DailyIndieGame bundle, it should still be redeemable.”
It’s a real shame because there are a lot of crappy games on Steam. However, one man’s treasure is another man’s trash. Personally, I prefer a lot of indies over the AAA titles. And “trash” to me would be all the overpriced Call of Duty games hogging up the FPS space. But Call of Duty games sell very well, so who am I to judge what should and shouldn’t be available on Steam? I may have liked Chaos Ride because we literally don’t get any games like it, at all; and I thought that having a tubular racing title that’s fast-paced and reflex-based would be a nice addition to the futuristic racing sub-genre. However, not everyone else felt that way.
Harbor apparently didn’t want to contribute to the culture of Steam clutter and thus, pulled his game. It’s a real shame because it had great potential and I would have loved to have seen how the game turned out with a few more updates and content patches, but I guess that’s for another time.
On the upside, Harbor is considering giving the game away for free. In another thread, Harbor stated…
“I removed the game for a couple of reasons. Mainly, it was getting a lot of negative reviews and I really didn’t want to be yet another indie dev posting a rubbish game to Steam (believe me, I want to preserve the quality of this store as much as anyone!). But also, the business that I set up to make this game has since gone out of business, and by removing the game from the store, I don’t have to worry about staying self-employed and filling out complex tax returns and such.
“I suppose I could re-release it for free at some point if there was enough interest.”
Such a shame.
It’s a hard life for an indie.
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