Voice Of Steel Wants To Bring Robot Fighting To PS4, Xbox One, PC

Voice of Steel is a new robot fighting game where gamers get to create their own moves, customize the parts on their robot and fight online in a physics-based setup where every punch and every hit could potentially rip your robot (or your opponent’s robot) to shreds. The game is currently seeking funds on Kickstarter to finish off development and make an appearance on the Xbox One, PS4 and PC.

Point Cloud Studio’s Voice of Steel was recently greenlit to appear on Steam and is now moving through the development scene with crowd-funding in mind to implement all the necessary features for a full release.

On the Kickstarter page they breakdown how the robots can be modified and built and how things are kept fair for both competitors, stating…

“This is an online physics-based robot fight simulator, where you create movements and strikes for your robot. The robot consists of 16 different modules. Your role is to be the operator, the coach, the manager, and the mechanic of all your robot-fighters.”

If it sounds like Real Steel that’s because it’s closer to it than you think. The game has voice recognition so you can setup combos and voice input commands to control the fighter without laying a hand on the controller. You can see the game in action with the Kickstarter pitch video below.

I fell in love with this game when I first laid eyes on it. It’s like Rock ‘Em Sock ‘Em robots for gaming. I can’t believe we haven’t received more games like this before. The last great robot fighting game that I can recall is Sierra’s Cyber Gladiators from 1996.

The micromanagement of customizing the moves, strike variations and combos for your robot are likely to turn off casual players but I could easily see this becoming a very popular, niche fighting game amongst the hardcore fans.

If you’re not convinced you can actually give the game a test run with a tech demo that you can download right here.

The game is set to release next year in June of 2016 on PC and in the fall for the Xbox One and PS4. I’m impressed with what Point Cloud Studios have come up with so far and you can check it out for yourself over on the Kickstarter page.


OAG staff consists of writers creating content about video game and digital culture.

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