The Vagrant, Dragon’s Crown-Esque Game Lands On Greenlight

The Vagrant from OTK Games is designed on the Unreal Engine 4 and is inspired by games like Castlevania X and Oboromuramasa. Some gamers might recognize that the art-style and gameplay design seems very similar to Odin Sphere and Dragon’s Crown, the highly popular hand-drawn games from Vanillaware.

The side-scroller is fast-paced and action-packed, following three characters through four massive regions that require plenty of skill and tons of hand-eye coordination, assuming players can keep both hands on the controller.

You can check out the teaser pitch trailer below.

That’s right, The Vagrant is also on Kickstarter.

OTK Games is looking for $20,000 to finish development.

The final game will sport three playable characters in the form of a fighter, the morphing barbarian and mage-oriented charlatan.

Each of the characters have their own abilities and special maneuvers that can also be buffed thanks to pets and special items.

Players will also be able to venture through towns, interact with NPCs and burn through baddies across various environments that are very similar to Capcom’s Dungeons & Dragons games.

I like the way the game looks and I probably never would have guessed that it was made using the Unreal Engine 4.

You can also check out a brief combat demonstration of the game below.

The game features more than 100 levels to play through, so there’s plenty of replayability. A $20,000 crowd-sourcing goal is also fairly reasonable to finish a game as good looking as The Vagrant.

I’m curious if Kotaku and Polygon will take swipes at the game and body-shame the main character with her rather… full upper-chest assets.

You can help push this game through the Greenlight process by voting and favoriting it over on the Steam Greenlight page. If you want to see the game come to life via funding you can help contribute to the cause over on Kickstarter.


Billy has been rustling Jimmies for years. The GJP cried and their tears became his milkshake. Contact.

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