A 2008 indie title by the name of Supersonic Acrobatic Rocket-Powered Battle-Cars is getting a sequel called Rocket League. The upcoming action-sports game is like a sexy mix of Rocket Jockey, Windjammers and the latest FIFA game (minus all the back-channel corruption plaguing FIFA at the moment).
Psyonix announced recently that Rocket League would be arriving for Sony’s fourth-generation home console this upcoming spring in 2015.
The debut trailer for the game actually looks really awesome; it feels like a throwback to the old-school days of gaming when you didn’t have to worry about being involved in scandalous TMZ-quality corruption in order to get your game out there and you didn’t have to worry about appeasing a group of nepotistic cronies from a secret cabal.
I really like what the game is going for there… it’s a nice mix of some old gameplay styles with new-gen graphics. I’m also hoping there’s a nice variety of modes and content. It will sport one through eight-players of rocket-powered gameplay and sports some of the latest in today’s graphics technology (within the confines of the PS4’s hardware capabilities, of course) and has online and offline split-screen multiplayer modes. Local multiplayer really is underrated these days and a very welcomed addition to any game similar to Rocket League.
As mentioned in the press release…
“Rocket League takes advantage of Sony’s next-generation PS4™ system with improved graphics, a robust new single-player campaign, considerable customization options, and a fully-charged multiplayer game. Rocket League uses an advanced physics system to simulate realistic interactions between cars and the ball, where mass and momentum determine how hard balls and cars hit each other, creating a unique, hard-hitting play experience.”
You can look for more info to roll out for Rocket League leading up to its release early next year. In the meantime you can keep track of the Psyonix game by paying a kind visit to the official website.