White Guardian Studios released a new Kickstarter trailer to commensurate their crowd-funding drive for their sprite-based role-playing game, Celestial Tear. The game sees players attempting to save a planet from tearing itself apart while bridging the ties between a racial conflict between humans and Jehts. The game offers players a diverse cast of characters that further shows just how unique and inclusive all different levels of game development can be.
While gamers and the gaming media are embroiled in a hard-hitting war over the cultural identity of games culture, there are people out there still working hard to contribute to the growth of gaming. Some of those people include the developers at White Guardian Studios, and their western-comic book inspired Celestial Tear: Demon’s Revenge. You can see the game in action with the trailer below.
The trailer for Celestial Tear: Demon’s Revenge. This is the one we’ll be using on our kickstarter as it has a better quality. Follow us on Twitter @_demonsrevenge_ Facebook https://www.facebook.com/DemonsRevenge Kickstarter https://www.kickstarter.com/projects/whiteguardianstudios/celestial-tear-demons-revenge
It reminds me of one of those games from the Sega Genesis days where you would rush home on a bright sunny day – race to your bedroom and plop the game in, only to be transported to a game world where the adventures and characters pull you deep into mythos until your parents yell for you to come down for dinner.
There are some debates on Steam’s thread about the turn-based combat, but I think that’s one of the game’s strong points. We just don’t see many well-done turn-based games these days and it’s nice to see it make an appearance in Celestial Tear. The main thing is whether or not it all comes together in a cohesive way in the final thing.
This is a tech demo showing some basic gameplay from the game. https://demonsrevenge.com https://www.facebook.com/DemonsRevenge?ref=hl https://twitter.com/_DemonsRevenge_
The two of developers originally started out as contributors to the Mugen scene (remember that 2D fighting engine? You could zap 2GB in the span of a few hours downloading a bunch of awesome characters from various fighting games). They’ve decided to use their know-how and love of comic-art to make Celestial Tear into a trilogy of games. The first part – if it’s successfully Kickstarted – will roll out in 2015 for PC.
In order for that to happen they’ll first need to get approved by Valve. That means you’ll need to show a bit of love over on the Steam Greenlight page.
Alternatively, if you want to contribute to the game’s financial success be sure to visit the official Kickstarter page. It’s a very moderate goal of only $12,000, so it’s entirely possible for them to achieve that with just a bit of press exposure and some positive word of mouth.