A small break in the action from #GamerGate. It’s time to return to a game that keeps the politics out of interactive entertainment and the fun placed squarely in the creative minds of gamers the world around. What better way to showcase the thorough uniqueness and artistic capabilities of the gaming community than with a mod that showcases just how ridiculously complicated some mods can get in Keen Software House’s Space Engineers?Continue reading →
“Where’s the new story about the IGF scandal?” you ask. Well, my response to that is “I can’t run anything right now because the sources are still being compiled and people’s careers are on the line!” So yeah, calm your horses, folks. Those are some serious allegations and it needs to be handled carefully to avoid collateral fallout. Anyway, while we wait (hopefully not too long) for the extra info, you might want to check out the latest mods that Space Engineers has to offer. Continue reading →
I’ve grown increasingly impressed with the sort of stuff that’s being added /modded into Keen Software House’s Space Engineers. The game has grown increasingly large since the short time it’s been racking up the sales and growing its audience on Steam’s Early Access platform. The game is hailed as a better looking, physics-based version of Minecraft. Well, this not-quite-a-Minecraft-clone has been updated with some nifty new mods. Continue reading →
I haven’t written anything about Garry’s Mod in quite some time, so it seems a little necessary to at least throw a bit of love the way of one of the most played games in my Steam library. I was supposed to be regularly providing updates on some of the sweet new mods gracing Garry’s Mod, but I became a little wrapped up in a bit of a something-something involving gaming journalism and some burgers and fries… and maybe five guys.
Everyone’s favorite open-space, survival game from Keen Software House has received a few small but notable updates from the modding community: some N7 space suits from the popular space opera RPG Mass Effect, and a structural entity to flesh out the interior of your spaceship in the form of Portal’s mechanical villainess, GLaDOS. Continue reading →
Some gamers have way too much time on their hands, while others seem to know exactly how to spend it. I still haven’t decided what group the modders for Space Engineers fall into; because in the way that the time-consuming creations reek of a lot of hard work and uncompromising detail, they also showcase the sort of time-sink that someone with a full-time job just wouldn’t be able to pull off in a million years. Two perfect examples of this very scenario are a couple of new mods for Space Engineers, the Titanic – yes, the giant boat that sunk to the bottom of the ocean at the hands of an iceberg – and the Warhammer 40k light monitor cruiser, both of which have a frightening amount of detail put into them. Continue reading →
Earlier this year one of the requested features that gamers asked for in Space Engineers was usable furniture. It seemed like a silly request given the unpredictable physics and gravity featured in the game, but lo and behold, leave it to the modding community to find a way to make it all possible. Steam user EctoSage has actually started making a series of downloadable mods for Space Engineers that would make any space-age interior decorator proud. Continue reading →
Some new mods have arrived for Space Engineers that adds a whole new level of awesome to the game. How about moving, walking, usable AT-ATs from Star Wars? Take my bandwidth! The mod accompanies some new and improved Tie-Fighters as well, fully flyable, totally dangerous and completely awesome. Continue reading →