One of the more interesting action-RPGs out this fall has finally landed on the store shelves of a brick and mortar retailer near you. The name of the game? Lords of the Fallen. The gimmick? It’s a badass, tactically-oriented role-playing game with some awesome, in-depth melee combat and plenty of thrilling encounters with some interesting bosses.
Following the multi-platform delay of Project CARS to March 20th, 2015, Slightly Mad Studios has released a new trailer to help assuage all the crushed hearts and broken dreams of racing game aficionados who have to settle for Driveclub and Forza Horizon 2 for their holiday-season racing fix. Continue reading
The next generation of game engine technology has arrived with the Unreal Engine 4.5. Epic Games announced that not only is the Unreal Engine 4.5 here for aspiring game developers and established studios alike. The big new feature for the 4.5 release is the addition of distanced ray traced shadow rendering. That’s real-time rendering by the way, not just pre-rendering. Continue reading
A lot of strawman arguments have been made that #GamerGate hasn’t been putting forth the appropriate effort in “exposing corruption” from the larger AAA studios; that the movement is steeped in “misogyny” and no one is trying to root out the evils of the industry. Nevertheless, the excuse looks awfully silly as people begin to dig into the brand deals surrounding Shadow of Mordor, because it’s been revealed that both companies allegedly involved with striking up the contracts have gone into complete and utter media lockdown. Continue reading
If you’ve been desperately looking for a side-scrolling platformer with the quick-as-a-rabbit sword-play and gun-porn from Devil May Cry but with all the puzzle-platforming from Castlevania and Metroid, then you’ve come to the right place, because Beyond Human offers up the goods in spades. Continue reading
A new update has emerged for the Assassin’s Creed parity debate. The game and the company came under fire recently when it was revealed that Ubisoft has managed to enforce parity on Assassin’s Creed Unity between the Xbox One and PS4 versions of the game to taper off the debates about the resolution and frame-rate specifications between Microsoft and Sony’s consoles. Continue reading
It wasn’t too long ago that there was a piece here at One Angry Gamer about certain games becoming part of a trend to maintain spec parity. The article covered whether or not AAA titles being held back or downgraded for the sake of maintaining parity would become a regular exercise from studios trying to keep the manufacturers happy. Well, it looks like Ubisoft is hopping onto the parity-trend train, as Assassin’s Creed Unity will be forced at 900p and 30fps on both the Xbox One and PS4. Continue reading
A series of videos are currently unlisted on Activision’s official YouTube account for Call of Duty. Twinfinite spotted the videos (though I’m not entirely sure how if they were unlisted) and managed to post them up on their website. Given the domino effect of the way the news works, it’s only natural that the videos would end up on other sites, too. Continue reading