The Swapper On Wii U Is Getting Graphics Features The PS3 Couldn’t Handle

The Swapper Wii U

I don’t know if I should preface this article with the proverbial “prepare your flame-proof jockstraps” comment or if I should just wait until the end and hold up a hefty glass with a swirling milkshake that captures the tears of fanboys, but either way, this news will rock socks and rustle Jimmies worse than J.J. Abrams telling a bunch of Star Trek fanboys that Star Wars is the better franchise.

Anyway, if you haven’t already heard, The Swapper is coming to the Wii U this November, following the release of the game on PlayStation consoles this August. This was made evident recently, as noted on websites like Wii U Daily. What you probably didn’t know was that the game is being retooled on the Wii U with PC features that were extricated from the upcoming PlayStation 3 version of the game.

Kotaku UK’s Keza MacDonald noted that the game was better looking than the PS3 version and also maintained the same “depth of field” as the PC version. Not only that but the depth of field was one of many post-processing and rendering effects removed from the PlayStation 3 version of The Swapper in order for the game to hit 30 frames per second.

In a separate e-mail from the developers of the game at Curve Studios, production manager Amanda Alan noted that…

“While everyone knew that 60 fps on the PlayStation 3 wouldn’t be possible, the team wanted to make sure that the game ran at 30 fps and that the player had a consistent experience across the board.

“The obvious solution was to remove some of the lights. However, since most lights are placed to subtly guide the player in a certain direction (or aid with puzzles), avoiding major changes was the only way forward. The solution was to go through key areas of the game and examine how every light was affecting speed, then plot a path that addressed performance while keeping the overall lighting setup seemingly intact.”

That’s got to be depressing for the PS3 owners… not only is the game not running at 60 frames per second but it had key lighting features removed to bring the aesthetics down on par to the console’s aging, geriatric hardware. All those claims about the Wii U being weak and under-specced, and here it is it’s the PS3 version of the game getting the downgrades.

The Wii U, alternatively, is actually, finally, being utilized to the utmost of its capabilities by matching the superior PC version of the game. You can talk about underpowered and under-specced all you want, but the Wii U dropping the graphics hammer on the PS3 should make a bunch of Nintendo fans cry some tears of joy. Don’t you worry, I won’t be slurping those tears… those aren’t tears of the butthurt.

On the flip-side of the margin, we have the PS3 just getting roasted by Allen, who states that…

“Working through the game like this is a great example of how we convert games to older hardware with the minimum impact on the experience,” … “It’s tempting to just ‘turn off’ features when faced with lower frame rates, but going through the game in more detail and working out where the main performance bottlenecks are means we’ve ended up with a game running smoothly while still looking great.”

Looking great, but with a lot of stuff turned off… and still not looking as good as the Wii U.

It’s funny because 4A Studios said that Metro: Last Light wasn’t worth doing on the Wii U, as reported in an article by Now Gamer because the CPU was “horrible” and “slow”. Even though the console’s main benefit is in its GPGPU and memory bandwidth – not to mention its capabilities to produce DirectX 11 equivalent graphics through its own custom API and proprietary graphics processing technology.

Unfortunately, a lot of developers aren’t as fastidious as Curve Studios when it comes to dedicating time and effort to making a game pop and shine on Nintendo’s console. Thus, proving that the Wii U is at least designed well as a games console, even if it doesn’t match the spec benchmarks of the PS4. It just needs some special tender, love and developer care.

It’s also sad that Nintendo has received so much hate over the Wii U that the only way to prove its capabilities is by showing that it can do things that other consoles can’t.

Nevertheless, Nintendo should be proud that a game is running comparable to the PC version of the game. For that, I believe we need to whip out the “Like a boss” meme of Satoru Iwata. Behold, greatness!


TL;DR: The Wii U is capable of running The Swapper with equivalent graphics to the PC version of the game while the PS3 is not.

(Updated: 25 July, 2014 @ 17:41:07)



  • Not_true

    Golfclap.

  • Jason Mounce

    So, it’s praise-worthy for Nintendo’s current-gen console to get a side-scrolling game to have more visual flare in comparison to a Last-gen consoles’ version?….

    What has the world come to.

    “TL;DR: The Wii U is capable of running The Swapper with equivalent graphics to the PC version of the game while the PS3 is not.”

    Gee. I wonder why, rofl. The Wii U is a current-gen system and it still is going to be stronger than a console released in 2006.

    • Kumomeme

      the specs clearly indicated that…although far different than ps4, atleast it has 4x ram available for gaming than ps3 with gpu several generation ahead plus with almost 3x edram than 360 with gpgpu capabilites

      • Jason Mounce

        Wii U’s GPU is better than PS3 for sure, the CPU is a tad weak but syncs well with the GPU and has fine RAM.

        Most games are GPU intensive, not CPU. Soooo….games like these shouldn’t really cause any problems. It’s not necessarily praise-worthy imo. This isn’t an accomplishment as much as “This just is what Wii U’s hardware is capable of” There’s no reason to compare it to the ‘PC version’ or ‘PS4′ in my mind except to stroke peoples egos :l People shouldn’t underestimate the Wii U’s hardware course, but people also shouldn’t over-praise it because there’s a port that developers actually chose to polish up properly. Lol

        Mass Effect series did well on Wii U as well, and the Batman Arkham port. It course didn’t ‘Lag behind last-gen’ because it’s Current-gen, it may not be as strong as X1/PS4 but it doesn’t mean it’s weak in any sense – except to PC Elitists and graphics whores whos’ opinions are moot.

      • Billy

        Yep, I agree.

        I think articles like this just help tip the tide on the scales given all the Nintendoom floating around out there. It’s easy to get bogged down with the whole talk about the system being underpowered.

        Heck, a lot of people out there are still convinced the Wii U is no more powerful than Xbox 360. Sad times.

      • Jason Mounce

        Nintendo peeps and Xbox peeps should both show some mild concern over sales and Nintendos’ overall financial quarterly woes which are mere problems of temporary proportions, mostly for investors/stock and etc. People who hold shares of Nintendo who don’t like seeing their worth and trust zipping downward as Nintendo does lose grip on what their consumers want. It is a questionable thing since Nintendo does pride itself on doing what it wants and going wherever it pleases and not going the normal route that Sony and Microsoft takes, but at the same time, Nintendo seems lost on what solid grounding is the one that should be their stable place of investment, I see it, to me. Their dependence on third-party studios with their IP’s and them investing more on other studios giving them filler-games and ports is both a smart move and a sign of some woes in their creativity department.

        3DS and Wii U both launched at a snails pace and were depressive until the giant 3DS priceslash which boosted interest as well as the new games/Pokemon that came down the road to make it a wanted-handheld again. Wii U launched with similar disaster as per Gamecube, it had great games but it didn’t go anywhere. Lotta hidden gems. Wii U could still share THAT same fate, doesn’t mean it has to, doesn’t mean its doom and gloom. Just means that, just as the Nintendo boss in France had said, he believed Nintendo made a big mistake launching it without a Big game to go in with it, launched too early just like PS4 and X1. If Wii U came out with a Mario game, Mario Kart and Nintendo Land bundled in? Probably would’ve sold like hotcakes.

        The problem moreso lies in, the developers, like Ubisoft, EA and the rest who don’t take the system seriously and find no need to use resources to efficiently optimize a game on it, or even port a game on it. My take on it, is Wii U could be the next Gamecube, or it could make a turnaround like the 3DS did and begin selling greatly in the later-half of the current-gen race.

      • matt

        WiiU no1 knows what it can do but so far its matched and exceeded ps4’s graphics……

      • Jason Mounce

        Unless you have evidence of owning a licence to be as stupid as you imply yourself to be, you’re not allowed to make posts that are that degradingly idiotic :l

    • KnickKnackMyWack

      It’s not about being praise-worthy, it’s about shutting up anyone who continues to insist that Wii U games can’t look better than last gen games.

      • Jason Mounce

        I’ve never seen anyone say that. If there are people who do, I’m unsure why you take them seriously as they’re clearly just trolling. Trolling being aka, they practice in spouting nonsense that doesn’t have to even have a teaspoon of truth in it?

      • JudgeLOL

        Exactly.

      • KnickKnackMyWack

        I’ve clearly spent too much time on N4G then. :P

      • Jason Mounce

        Staying there for too long will do horrible things to your health.

      • Billy

        Just type in “Wii U as powerful as Xbox 360/PS3″ into Google and you’ll get an eyeful. There were plenty of devs saying the same thing, so KnickKnackMyWack isn’t far off, especially now that it’s become an erroneous form of “common knowledge” that the Wii U is par the course for seventh gen consoles.

      • Jason Mounce

        Devs just making other excuses to cover up their lack of care towards the platform. Guessing it sounds better to the press and for clickbait properties if a dev says that rather than stick with the simple “Not enough consumers yet” which others do.

        Then you can get people like guys behind Star Citizen who just stroke the PC Fanbases dicks and blatantly say all consoles are inferior, lesser peasant platforms and they can’t handle it – – – etc etc. People say these silly things and Developers are also people, developers especially can hold biases and favouritism just as non-developers.

      • Billy

        Devs just making other excuses to cover up their lack of care towards the platform.

        That’s the thing that ticks my clock more than the hands of time.

        What makes it worse is when publishers like EA and Ubisoft publicly denounce support for the Wii U and instead of saying they just don’t think trash-ports will sell to Nintendo’s demographic, instead they help spread FUD about poor system performance and other BS like that.

      • Jason Mounce

        People like to kick at things that are in weaker states of mind.

        Similar to how when Sony was in a losing trend in 2006-2008 and during PSN being hacked fiasco? Everyone took a kick and a punch in Sonys’ balls at every chance they could get. Whether by doom or gloom or laugh or satire or any of that sort.

        It’s just Nintendo going through it now. Unsure if internally, their means of communication leaves a sour taste in third-party developers mouths. I’d be unsure if there’s sour business or disagreements being had behind closed doors between people like EA and Ubi and Nintendo and they can’t disclose what it is that grinds them up the wall with Nintendo and instead, take ‘cheap shots’ at them in spite – whilst they will full-well make use of Nintendo when they’re doing great because it’ll gain them money whether they have to tolerate partnership bitterness or problems or otherwise. Though since ‘profit’ is not to be had? Then maybe its as we see it.

        When devkits on PS3 were horrid and crap and did no devs and favours, many developers openly spouted how it was crap and development was a hassle and crap. Though, no company outright denounced their support for PS3 – unlike Wii U, PS3 still had demographic. Just Sony was certainly rustling their friendships.

  • Gamingsince75

    Love how this article has Sony fanboys crying. Like they haven’t run around the past 2 years claiming it was inferior to last gen tech, but now want to act like its so obvious it is.
    Another laps in logic for them.
    Also notice they claim the Last of Us was the greatest game ever, made on inferior hardware, but they claim Wii U isn’t capable of quality titles which means they now think The Last of Us is complete crap

    • Billy

      Yes, the tears floweth rich from their eyes… and it maketh my milkshake runneth over…

      http://i.imgur.com/vihyZUF.jpg

      • Jason Mounce

        Even though I’m trying to communicate with everyone with a neutral standing before people irrationally clump me with some fanboy-division, I do have to raise a valid question of showing concern about your ego. I think you take too much pleasure in being a pseudo-intellectual as you take exaggerative amounts of credit for causing flamewars and acting like you’re the puppeteer.

        The reality of it being of course. A simpleton can cause flamewars, it doesn’t take a stroke of genius or pure intellect to create grief/flamewars. It’s not an accomplishment and I simply hope you realize that. Pitting fanboys against eachother isn’t hard to do, at all.

      • Billy

        You’re absolutely right. Thank you for feeding me a slice of humble pie.

        You have to admit, though, the fanboy wars really make the console race fascinating. I mean, look at certain comment sections on some sites that have taken all the flames out of the war… it’s like a barren wasteland now. So sad.

      • Jason Mounce

        The world consists mostly of people trying to bullshit the most on why their post has nothing to do with their own ignorance or fueling of their ego or vanity, buyers remorse or that their words aren’t emotively-constructed and that they have valid opinions that aren’t merely the cries and screams of Special Snowflake Syndrome….

        I find it more depressing than entertaining. Growing up in the NES/SNES and N64 vs PS1 days were much more fun. Crash vs Mario, people were fanboys still….but weren’t so obnoxious over it. Weren’t so desperate, just prideful and peppy. No one went after eachothers throats for having differing opinions. I remember disputing PS1’s slow disc speeds and graphics and software vs Nintendos IP’s and fast-loading cartridges and all that as a kid, we’d all still go home being friends though. We’d still come to school the next day as friends and play around still even with different opinions on what our preferences are. To see how bratty kids have gotten, or how ignorant people have become due to internet-anonymity ‘shieldings’ preventing people from morally and ethically reviewing their words and moral guidelines. People become too carefree and become ignorant of their own ignorance.

      • JudgeLOL

        Are you trying to change Mr. Usher of his ways? Just so you know he doesn’t really care what you say, he clearly enjoys peoples rants. Hell what you are saying has already been said to him many times.

      • Jason Mounce

        I don’t ever hold optimism that I can change peoples’ perceptions. Though I have sliver of hopes that my suggestions or advice may be given a chance w/ a pinch of salt at minimum. Being persuasive and logical helps with changing peoples variables in what they may perceive since perceptions are not generally ‘constants’, but variables.

        I enjoy ranting. It doesn’t bother me if I get into a rant that may also ‘usher’ in a more intellectual discussion. I have a penchant for intellectual discussion, even if it’s nigh impossible to find it on the internet.

      • JudgeLOL

        “pretentious behavior” nothing that I didn’t know already but is good to hear it come out of you.

    • Jason Mounce

      It’s like you’re raging, crying and making fun of ‘Sony fanboys’ who aren’t crying at the same time.

      Why should Sony fanboys care that an indie title is polished well on the Wii U? There’s no need to be an obnoxious fantard yourself, causing flamebait because you have chipped-shoulder syndrome. Should I be wary that you’re going to make a salty response and label me a fanboy because I called you one? You already seem like the kind of person who calls everyone around you a fanboy whilst being a bigger fanboy yourself.

      So, my question more or less is. Why exactly should Sony fanboys cry over this?…. Wii U has statistically more powerful hardware than Last-gen consoles. So, why are you claiming that Sony fans are crying? Why are you parading as is this is some kind of ‘Victory’?….Is your ego in that desperate of need to be stroked? :/

  • JudgeLOL

    Judgment time:
    Lets see, the Wii U was able to run a non intense graphic side-scrolling indie game at the same settings as a PC (max settings at 1080p) and was able to run it better than a 10 year old console(PS3) who’s specs are a little lower than that of the Wii U. So because of this “so called achievement” we should praise the Wii U? How delusional can you people get? LOL! Not even Mario Kart 8 was able to hit native 1080p on its own Castle and was set to the welfare 720p resolution.

    Verdict Time:
    Wii U is guilty for trying to pull a fast one with a crap game.

    • Billy

      Wii U is guilty for trying to pull a fast one with a crap game.

      So what does that make the PS3? Turning tricks on life-support?

      • JudgeLOL

        PS3 didn’t try to act all superior because it could play a crap game better.

      • Billy

        Oh you’re right… all those years of “teh powa of da Cell” was just an imaginary slogan made up by Xbots. >_>

      • JudgeLOL

        LOL! butthurt much… well whatever that slogan was it was meant between the Xbox 360 and PS3, just like Ponies with their slogan “the powa of the Cloud” which is between the Xbox One and PS4.

        Still the point stands that comparing an almost 2 year old console with better specs to a 8 year old console with lower specs is nothing to be proud off. All that show is desperation in the Nintendo community since their console cant do what the new ones can (in the resolution department that is and maybe other things.)

      • Billy

        All that show is desperation in the Nintendo community since their console cant do what the new ones can (in the resolution department that is and maybe other things.)

        You mean like the Xbox One and its “Banana Surprise” technology running last-gen ports like Dead Rising 3 at 720p and 30fps? LOL

        http://i.imgur.com/MEv44OK.jpg

      • JudgeLOL

        LOL! Ya that Banana Surprise of the %10 SKU added from the Kinect sure helped and is helping with games, a good example Destiny… but no secret sauce has come out to help the Wii U… how sad. DX12 well we just have to see and wait.

      • Jason Mounce

        The Wii U’s Latte GPU reportedly supports the directX 10.1 API, while the 360 and PS3 do not support above directX 9.

        DX12 won’t do much for Wii U I don’t think, but it at least shows it has more strengths over ‘Last gen’ – but again I still find it silly that people take everything else seriously, or, how people take the red herrings so seriously.

      • JudgeLOL

        DX12 is only for Xbox One… why would it be on Wii U?

      • Jason Mounce

        Which is why I said, it won’t do much for the Wii U ………

        Cause….you know…..it’s not on it. Hence why it won’t do much.

        and wut. Only for X1? PC doesn’t exist?

      • JudgeLOL

        I know its coming for PC too but I was talking in the console area.

      • Jason Mounce

        Am sure Mantle and OpenGL’s own optimizations will grant similar benefits to PS4 either way. It’s how competition is good, PS4 doesn’t use Nvidia, so it shouldn’t have Nvidia Physx – even then? AMD GPU’s have some form of Physx incorporated into it, or ported into the coding of the games or of similar techniques. I’d never think anyone should be naive enough to underestimate Sonys’ Ice Team, those guys are without a doubt, Wizards at what they do. They did wonders on the PS3 with its craptastic amount of RAM yet making it more optimized whilst adding more features into it and making all of the devkits more bearable, more efficient. Same skill will be a huge asset to PS4’s future optimizations for sure.

      • Jason Mounce

        Teh Cell was a pretentious slogan for comedic purposes. Unsure why you’re taking it seriously as a means to trollbait. Is Trollbait, flamebait and creating clickbait articles all you can do? :l

        Pretentious behaviour should never be treated with Serious Business, the only ones who do that are salty fanboys, of whichever of the 3+1 platforms they may settle on.

  • Guest

    what i understand at beginning wii u suffer alot of lazy port from devs
    not saying wii u really almighty,but atleast devs should not be lazy and take advantage what wii u capable than last gen

  • Kumomeme

    what i understand at beginning wii u suffer alot of lazy port from devs
    not saying wii u really almighty,but atleast devs should not be lazy and take advantage what wii u capable than last gen
    well get used to console not easy task..especially wii u was using powerpc architecture which harder than x86 architecture ps4 had

  • Orange Lada

    Anybody with half a brain realizes that the Wii U TROUNCES any X86 when it comes to throughput per watt. And the WIi U should – it is using far newer technology than x86.

    The X86 systems just have a whole lot more wattage so on a raw power basis a PS4 or X1 can keep up and exceed in some areas.

    The WIi U processing power was never an issue, except with those who didn’t know what they were talking about.