Slightly Mad Studios’ Response To Project CARS Wii U Delay Is Infuriating

Project CARS

What happened? Reading the responses from Slightly Mad Studios about the Wii U version of Project CARS is frustrating, maddening and comes across with an air of aloofness the likes of which we would expect from an AAA publisher.

[Update: The quote actually came from an authorized Project CARS fan page, not the official page.  Some individuals close to the project have stated that Slightly Mad Studios have still not made an official statement on the matter. The original individual who did make the statement(s) has removed the page.]

Original article:

Nintendo Enthusiast spotted the quotes from Slightly Mad Studios on a [community] Facebook page. It’s not pretty and the fan response is equally ugly. Here’s what they had to say in regards to the recent delay that Bandai Namco originally issued regarding the release of Project CARS on the Wii U…

[EDIT: These are comments from the author/owner of the PCARS community fan page and not SMS]

“BANDAI NAMCO is our DISTRIBUTOR, not our PUBLISHER !!! Project CARS//// is funded by crowd and SMS…BANDAI NAMCO has NO control over the CONTENT of the game NOR the RELEASE DATE !!!

“Our devs just need more time to adapt a WiiU version… PS4 and XBoxOne are closer to the PC version.”

“If people want a sim race on WiiU, they’ll buy it, even in one more year… If they prefer Mario Kart…”

By the depths of Kratos’ languishing fart in Tartarus… what the fu– really?!

So they expect the people who helped fund the game for a system that doesn’t have any realistic racing sims, to wait up to a year for a game that’s releasing on consoles right in the thick of competition against Driveclub, Forza Horizon 2 and The Crew? Seriously?

Slightly Mad Studios’ response is actually, in my opinion, worse than Bandai Namco’s. At least in the latter’s case it came across as cold, calculating and everything we would expect from a publisher.

The other problem is that the Wii U and PC version had an entire year-head start on the PS4 and Xbox One versions of the game. I’m just trying to understand how it was prioritized that the Wii U is the last to get the game after having an extra year on the design table? Whether it has difficult architecture or not, how does a year head-start require an extra year to finish over the other platforms? Really?!

Project CARS

I think a lot of the situation was summed up nicely by Daniel Garfunkiel, who stated that…

“So, you got the Wii U backer’s money and used it to make the PS4 and Xbox One versions, and now you tell YOUR BACKERS, the people that helped you make the game POSSIBLE to fuck off?”

“I hope your game flops big time on all platforms, Slightly Mad. You don’t deserve success with such a shitty business practice.”

I really respected Slightly Mad Studios for their grassroots approach to crowd-funding the game specifically within the racing sim community. I thought they were smart about how they attracted funding for the game and how they really opened up to allow the community to do most of the marketing for them. Heck, they didn’t actually start promoting their own game with official trailers until this spring. All before then it was the work of the die-hard community pumping out screenshots and trailers to hype up and pump up the game’s presence within the gaming news circles.

The fact that the delay came directly after Bandai Namco got involved – because obviously, if the game wasn’t going to hit the November release for the Wii U, they could have made this fact known in regular updates well beforehand – has led many gamers to question the authenticity of the Wii U’s architecture really being that different and difficult to work with. I mean, it’s not like the Cell and its additional SPUs on the PS3.

Project CARS

Many fans have opted to believe that due to Slightly Mad Studios’ reticence about the Wii U version before this whole event transpired, that Nintendo’s console was put on the back burner for the PS4 and Xbox One version, especially considering that the promo material for Project CARS this spring mostly contained a lot of footage from the PS4 build.

Amanda Thebabyhedgehog had an interesting way of putting it, stating that…

“You have successfully joined the ranks of Ubisoft and EA’s bad business practices of lying to your own consumers and not treating all platforms equally.”

The big difference between Slightly Mad Studios and the other big publishers is that the former isn’t in a position to piss off their community, because those are the people who will make the game sell and those are the people who will use word-of-mouth to market the game for the company.

EA and Ubisoft can afford to piss off hardcore gamers and then advertise their junk to casuals who don’t know any better. Slightly Mad Studios can’t afford the luxury of selling a turd in a bag with a flashy $100 million dollar advertisement campaign. They have to deliver what they promised to the people who paid for that promise.

As for Project CARS on the Wii U… there’s just no guarantee what the game will turn out like with a 2015 release on the table. We’re looking at a Watch Dogs scenario all over again, and fans are not liking it one bit at all. The real question is, will gamers rebel by forfeiting a purchase of Project CARS on the PS4 and Xbox One as a form of protest or will they cave and continue to feed the machine that powers third-party neglect for the Wii U?


TL;DR: Slightly Mad Studios offers a smug response regarding the delay of Project CARS on the Wii U and fans don’t take kindly to it at all, given that many Nintendo fans helped fund the project in the first place.

  • CMack .

    Guess what Slightly Mad Studios? People do, in fact, prefer Mario Kart! MK8 has sold almost 2 million copies to date since release AND it’s pushing Wii U sales. God! I wish I could just punch these guys in the face but I will show my disdain with my wallet and skip their game on every platform.

    • Billy

      Well said.

      I really loved this game and everything SMS was doing up to this point, and then they went and pissed this all away in the wind like a drunk guy shooting his pelvic fountain off a corner in Glasgow, after taking in one too many pints of his favorite ale.

      • James Brooks

        The one glaring problem with this article: The quote was NOT from an official SMS page…it was from a fan page that just happens to have the largest following. SMS never made this comment. I would have a guess that the PC, X1 and PS4 share similar architecture making it easier to code for…the WiiU is totally different and requires more unique coding for it to work, including using unique peripherals. People really need to take a chill pill over a frigging game.

      • Billy

        The quote was NOT from an official SMS page…it was from a fan page that just happens to have the largest following.

        Trying to figure out why the contents of the page have gone missing, though. It would have been nice if they updated it to correct themselves instead of deleting everything.

      • pez2k

        If you were posting comments under the name of someone else’s product, and suddenly managed to generate a ton of bad publicity for the company who were making that product, would you leave your comments visible for anyone or their lawyer to see? Yeah, it’s awkward for journalists when their source disappears, but fairly smart for the guy who wrote the original comments.

      • Billy

        Yeah, it’s awkward for journalists when their source disappears, but fairly smart for the guy who wrote the original comments.

        That’s a very good point. It just puts me in a bad spot because now I can’t get a quote from the guy who made the comments, and ask why he made those comments as if he were representing an SMS employee on an authorized PCARS community page.

      • Logan Hollis

        Doesn’t change the fact that they delayed the Wii U version of the game instead of releasing them all at the same time. I’m still not going to buy the game.

      • SebastianK

        Have to repost this, but it is just true: And therefore they should miss the christmas season and let the competition overtake them on the other platforms? In what simple world are you living?

    • ModernTimes2

      You guys are going hysterical over a slight delay of a game… Punch these guys? They’re actually caring about getting a good game to the Wii U, and all you can do is being childish and angry, threatening with violence. Pathetic!

      • Logan Hollis

        If they cared about the Wii U, they would delay all the versions until they could release all at once. Clearly, they don’t care.

      • ModernTimes2

        Why would they do that? It makes no sense at all. SMS need to sell games, that’s how they make their living. Nobody would gain anything from having them delay the other versions.

        I can assure you that SMS do care a lot about putting out a good version for every platform. I’m part of the project and have been observing that closely all the time. In fact, they put pride in being the ones to deliver a real racing game on the Wii U. It’s juts a minor delay, folks, nothing more.

  • Trim Dose

    Don’t worry Wii U owners, I will not buy Project Cars as protest , I will buy Driveclub instead.

  • andy

    It not really infuriating though. Remember that the Wii U has the best games out so far after its 4th time at E3 event since the first one in 2011. Why doesn’t anybody still have one though including the people arguing in these comments?

    • James Fitzgerald

      because “best games” is a subjective statement.

      • disqus_pMsQpsXlMr

        not necessarily, metacritics is really objective, and gave wiiu games a great score.

      • James Fitzgerald

        No its not. Best, good, better these are all subjective situational and perspective based judgements.

      • disqus_pMsQpsXlMr

        no when its an average of thousands of critics opinios, then it turns from opinion to estadistics, its as objective as art can be measured, given I consider games to be a form of art. Its either that or just measuring polygons and resolution which is just not suitable.

      • James Fitzgerald

        Yes they are thousand of critics mean dick ultimately. Good, Better, Best are all subjective label in nonsense we place on things I find no good, better or best Wii U game period the majority of people dont care for the Wii U him cry “it has the best games why dont people buy it” ultimately means dick because he finds them to be good he immediately assume everyone else will. His wrong beauty in the eye of the beholder and so is what games are “best”.

      • disqus_pMsQpsXlMr

        yes but as everything is relative and subjective the only way to classify anything is through mean, or average, if not then you would have to buy every game to play and know if you like it, but with this statistics we can at least know the game won’t disappoint that much, I mean if everyone thinks a game is great the probability for you to dislike them are minimal, you could also try demos and see trailers but even that falls into speculation about the quality of the game, so to save time which is really valuable we can use this measure systems called reviews.

      • disqus_pMsQpsXlMr

        and because our social system falls into the democratic denomination, if the majority of the people say something is good it is, it also has its down sides because in science the common folk is unliterated.

  • yoshimitsu2012

    Well i just pre-order forzahorizon 2 and project cars for Xbox one. By the way the delay was just that they wouldn’t sell as much on wiiu. I’d love to see this game launch at the same time as the others cause either way I’ll sell less on wiiu even with the competition on other consoles.

    • heavenshitman1

      Even if that’s true, it’s the Nintendo crowd that paid for it. Sony and XBOX goers didn’t. Usually 3rd party games don’t sell well on Nintendo systems cause really they usually aren’t really any good at all. CoD’s, Splinter Cells. These games are all trite. Even FarCry 3 I played on PC could barely hold my interest, and the same goes for the friends I asked that played it.
      Ppl just buy popularized titles on other systems, not true games in a lot of cases

      • ModernTimes2

        The Nintendo crowd paid for what? Not Project CARS, that’s funded by people from all over the sim racing world and SMS themselves.

      • SebastianK

        It was mostly crowdfunded by the PC sim community. And if someone who funded the game is disappointed by now, feel free to ask for a refund. It is even possible to get it now some months before the release. How humble of Slightly Mad! Feel free to visit wmdportal.com

    • Logan Hollis

      If you want this type of bs stop, then don’t buy the game on any platform. It’s the only way that devs and publishers will learn.

  • Guest

    I’ll buy Forza Horizon 2 instead. A better game than that demo DriveClub.

    • yoshimitsu2012

      Driveclub is not a demo its making me get a ps4, that and destiny and the games coming out next year. Driveclub looks better than forzahorizon 2 by far tbh but we have to wait and see what the gameplay is like first.

  • Funny

    So you bought a WiiU and expected AAA titles? Jokes on you! Save yourself the trouble… Get a PS4!

    • SanDan

      Troll

    • disqus_pMsQpsXlMr

      please, name 1 triple A title besides second son? killzone shadow fail? pooh, you mean call of duty, right?

      • Funny

        Historically Sony has killed with its triple a franchises, that’s undisputed. The reason why is because of their first party studios, of which their are many. Nintendo on the other hand releases a few versions of Mario, Zelda, Pokémon, and you have to wait years to get them, with nothing to play in the mean time. Since the n64 Nintendo had been on a decline and with the wii u, it’s not even considered next Gen /current Gen. Nintendo has had a years head start, and it’s going on two years since it’s release, how many triple a titles do they have? When you buy a console you don’t just buy it for exclusives, you want to play multiplats as well. Plain talk, PS4 is your best option. Hands down. Sony will release an onslaught of first party titles in the coming years….. They ALWAYS do….. Wait and see… I don’t know about you, but when I buy a console I don’t just buy it for the few games already out, it’s an investment and I want to know years from now I’ll get awesome games…. Nintendo just doesn’t work that way…
        BTW I’m sure you never played it, but killzone is awesome! And I personally couldn’t have care less for indies, but thanks to ps plus, I can honestly say there are some amazing indie games out there definitely worth checking out…. Dead nation, don’t starve, child of eden come to mind..

  • heavenshitman1

    Namco can be off the hook i guess, but that’s virtually leaving more blame on Mad Studios themselves.
    There’s a philosophy in business that the customer is the boss, and it looks like Mad is defying their bosses.
    What about next time they need support or word of mouth. Pissing off the 2nd biggest install base in the current home console gen isn’t smart business

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  • https://www.facebook.com/Pugamall Pugamall

    This Blog is incorrect and based on a Fan page statements and not official sources, SMS devs have made no such comments

    • Billy

      (which it clearly states it is a FAN PAGE on its wall)

      Actually it looked just like the official page.

      The Facebook link appears to be deleted.

      Do you know who runs/ran that page? Trying to get back to it via the links only now leads me to the supposed “official” Project CARS page.

      I’ll give you the benefit of the doubt and add an update, for now.

      • pez2k

        I believe the fan page was run by a French-speaking chap called David (?) who is not an SMS employee. He’s apparently deleted the page himself due to the confusion his comments have caused.

      • Billy

        Thanks for the info. I’ll add that in there.

      • ModernTimes2

        Adding some info won’t help much – you made an extremely hateful article based on untrue gossip, resulting in hysteria and tantrums. You should retract the article and publish an apology.

      • Billy

        you made an extremely hateful article based on untrue gossip, resulting in hysteria and tantrums.

        What is true then? What is the state of the Wii U version?

        Fact: It’s delayed to 2015.

        Fact: There is no explicit reason given.

        Fact: Bandai Namco has been dismissive.

        Fact: There is only silence and speculation.

        Fact: This article would have existed even without the comments from the fan page, based on the merits of the first few points alone.

      • ModernTimes2

        You mean exist as a set if innuendos and accusations against SMS and some hateful quotes, blowing a simple game delay out of all proportions so that all the 12 year olds (at mind) can lose their heads over it. But hey, you’re the (irrationally) angry gamer so I guess that’s par for the course – more tantrum-laden garbage floating out there on the big net…

      • Billy

        blowing a simple game delay out of all proportions so that all the 12 year olds (at mind) can lose their heads over it.

        You mean, like when EA cancelled Crysis 3 weeks before it went gold on the Wii U? Or Ubisoft delaying Rayman Legends for release parity on the other home consoles, causing a dip in sales? Or you mean Watch Dogs getting the boot to the fall season so it’s unlikely that the game will move many units on the Wii U by the time it does come out?

        Essentially, it’s the same sort of piss-poor release tactics that helped put the Wii U in the mess that it’s in now. Heck, even the PS3 — which was notorious to develop for — had closer release parity to the Xbox 360 than the Wii U is getting and the PS3 and 360 were leagues apart in very key points of design architecture.

        It’s a trend, and if I were a betting man I would put majority of the blame on Bandai Namco. But again, we’re not being told the full story, just like every other publisher who decided to screw over the Wii U fan base.

      • ModernTimes2

        “But again, we’re not being told the full story”

        It’s not like it’s a world crisis – it’s a minor delay for a game for Pete’s sake, which is perfectly normally, and there are real reasons behind it. There never was a set date for it anyway.

        “, just like every other publisher who decided to screw over the Wii U fan base.”

        They have not decided to screw the Wii U fan base over. That’s crazy talk. And yes, we have not been told the full story, and that’s exactly why you shouldn’t make up all this libelous stuff.

        Edit: I see you edited the posting I replied to, leaving the context missing for the first quote.

      • Billy

        it’s a minor delay for a game for Pete’s sake, which is perfectly normally, and there are real reasons behind it.

        Really, so what are they?

        And yes, we have not been told the full story, and that’s exactly why you shouldn’t make up all this libelous stuff.

        Just like the other big publishers that made decisions that eventually helped tank software sales and marketing appeal of the Wii U. Do you really have an example where this didn’t happen?

      • ModernTimes2

        They’re “complex”. That’s what we’ve been told. That could mean anything from technical issues that have to be solved, QA, late production slots etc.. There’s no ill will behind it, or any of SMS “screwing the fan base”.

        As for your second question I don’t know understand what you mean (and unlike you I’m not going with assumptions which only leads to BS and misery) .

        Since you’re speaking of trends. I’ll tell you about a trend I’ve been observing for the last few years: Every man and his dog can become wannabe reporters with their own blog site these day without any kind of accountability, competence or decency. Usually thriving on needless controversy, conspiracy theories, righteous entitlement, rumours, lies, whipping up irrational anger, attracting hordes of drive-by-dissers etc.. I have further thought on that sad trend, which goes against all that the information society was supposed to bring of enlightenment, but they would make you angry for real ;-)

      • Billy

        righteous entitlement,

        Hahaha… blogs like this exist because publisher entitlement has reached unforeseen heights. The outrage exists because gamers, consumers and dedicated members of game culture have been screwed by the greedy powers-that-be.

        Just Google up “why people hate EA” and that explains it all. It’s a greed culture that has raped the fun and purity of game culture.

        This particular angry blog it’s thriving on needless controversy, it’s an outlet for the voices of gamers who have grown tired of being naive, complacent and complicit in the destruction of mainstream gaming at the hands of the AAA publishers who have done nothing but take everything we love about our hobby and turn it into a ruinous wasteland of annual rehashes, over-priced DLC, purposed delays to suit corporate agendas and more PR-misdirection than a courtroom lawyer.

        More than anything, you should be angry that gaming media doesn’t demand more from the companies that made blogs like this exist in the first place.

        Better consumer treatment means there would be no reason for the little guy to have to speak out and speak angry. Better representation from the mediators of this information would also mean that you wouldn’t need independent voices having to speak for the little guy.

        Tears… I slurp them up. ;)

      • ModernTimes2

        “Just Google up “why people hate EA” and that explains it all. It’s a greed culture that has raped the fun and purity of game culture.”

        Well, SMS left EA and started WMD, exactly because they have other views on how to get better games to their consumers. Trying to demonize them to pick the wrong target

        “AAA publishers who have done nothing but take everything we love about our hobby and turn it into a ruinous wasteland of annual rehashes, over-priced DLC, purposed delays to suit corporate agendas and more PR-misdirection than a courtroom lawyer.”

        I see, you’re leveling all those accusations (as well as all the BS in the article) at at SMS in an attempt at demonizing them. Like I say, you’re picking the wrong target. It has been explained what the situation is, yet it’s being made up to be some sinister plots and agendas. Get real. SMS is no EA, they’re a bunch of bona fide sim racing enthusiasts busting their asses, working with the community to deliver the finest game they can. But that sad net culture I talked about must have someone to chew on, and it’s not at all critical in its picks…

      • Billy

        Well, SMS left EA and started WMD, exactly because they have other views
        on how to get better games to their consumers. Trying to demonize them
        to pick the wrong target

        No one’s trying to demonize SMS. They’re criticizing their decision making skills.

        It has been explained what the situation is, yet it’s being made up to be some sinister plots and agendas. Get real.

        No one told SMS to sign a distribution deal with Bandai Namco, they chose to do so. With that signing obviously came some sort of NDA, as Bandai Namco revealed about the Wii U delay and not SMS.

        People are pissed because that’s the EXACT sort of publisher BS crowd-funders are trying to get away from.

        If SMS made this news public before the distribution deal with Bandai Namco — and if they properly communicated the situation involving the Wii U version beforehand — there wouldn’t be an outcry at all. But as it stands, it looks like — from the position of gamers — more political publisher BS.

        No one is stopping SMS from clearing the air and saying otherwise if that’s not the case… unless they signed an NDA with Bandai Namco.

      • ModernTimes2

        It was always the plan to sign on with a distributor. It’s a necessity for getting the game out to people. And of course there are NDAs galore. It’ standard in the industry. SMS are not free to tell even us WMD members every detail of their dealings with other companies.

        Anyway, I don’t expect to change your view, but at least I can give readers a reminder that this kind of shit stirring doesn’t stand to reason: there are no evil intents, the game will be released and it will be excellent fun. It’s nothing to whip ourselves into a frenzy over – it’s a hobby that we should enjoy :-)

      • pez2k

        Might also be worth mentioning that the ‘authorised fan page’ description was from the guy who created the page, rather than SMS. SMS just never objected to the page.

  • SebastianK

    You are the next poor guy who quote a facebook fanpage post as some information of the developer. This is the official page: ProjectCarsGame

    GET YOUR FACTS RIGHT PLEASE.

    Secondly I dont know what this shit storm is all about really. WiiU fans should appreciate that Slightly Mad wants to offer the best WiiU experience possible. The development of the WiiU version started even before the development for XBoxOne and PS4 really. Just stay calm and don’t fall into a sort of limbo imho.

    It has been said allot of times that the WiiU version is harder to develop for, not only by Slightly Mad. Why do people think other publishers and developers aren’t doing games for that platform anymore. It is because of people like those who say they don’t support a game just because of a system-dependent delay.

    Wan’t to get some good games for the WiiU? Show support and don’t piss on somebodys head. Slightly Mad won’t ever cancel the WiiU version. They are eager to get the most out of the platform for your enjoyment.

    Please just stop thinking that Slightly Mad intends to be disrespectful towards the WiiU community. The opposite is the case. A good port for the WiiU doesn’t mean that the game runs just fine on the TV screen. The unique features of the WiiU should be used to advantage. Isn’t that what the Nintento community wants to experience?

    • tython

      WiiU uses a powerPC architecture the same kind found in the original Wii and the XBOX 360 so really the whole oh it’s harder to develop for is no excuse.

      • SebastianK

        Yeah because they canceled development for the 360 long time ago. WiiU is therefore the only console left having PPC architecture.

      • tython

        Except that the WiiU version was being developed earlier then the 360 version

      • pez2k

        Incorrect, the engine already ran on 360 before the Wii U was even announced, and the Wii U port began further down the line.

      • tython

        Wasn’t the kickstarter originally for the WiiU and PC version and the 360 was a stretch goal?

      • pez2k

        It was never on Kickstarter. It was funded via World of Mass Development as a four-platform title, PC, Wii U, PS3 and Xbox 360. The funders later voted to replace the PS3 and 360 releases with PS4 and XB1 when those consoles were announced.

      • tython

        Ahh my mistake then just the way that all of the articles on the subject are written it sounds more like it was done via kickstarter then other crowd funding methods that are available

      • ModernTimes2

        You’re hardly to blame. The net is overflowing with naysayers, haters and generally negative people doing anything from questionable to outright false reporting and making the loudest noises about nothing all the time…

      • SebastianK

        There were no stretch goals. Since when is Kickstarter synonymous for crowd funding? Slightly Mad has their own platform called World of Mass Development. And to tell you the thruth: The deeply involved community asked for cancelling the WiiU version. Slightly Mad decided not to.

    • freelancepimp .

      “WiiU fans should appreciate that Slightly Mad wants to offer the best WiiU experience possible.” Don’t tell us what we should appreciate when it comes to our money. That attitude explains how we got here in the first place.

      • SebastianK

        If you would have backed the game, you would also know that you can get a refund instantly. Just visit wmdportal.com and ask for it.

    • Logan Hollis

      If they want to take the time to make the Wii U version as good as it can be, then delay all the other versions until the Wii U version is finished. I guarantee that because of this little stunt, no one will buy this game.

      • SebastianK

        And therefore they should miss the christmas season and let the competition overtake them on the other platforms? In what simple world are you living?

      • Logan Hollis

        a world where they don’t treat like a second-class gamer.

      • ModernTimes2

        I guarantee that regardless of this minor delay (or even due to it), they will be able to deliver a stellar game that the public will snap up (even you!) :-))

      • Logan Hollis

        And I can assure you that I won’t be buying this game.

  • brianc6234

    Nobody cares. The Wii U is dead.

  • freelancepimp .

    “The real question is, will gamers rebel by forfeiting a purchase of Project CARS on the PS4 and Xbox One” I don’t think those gamers will have to rebel. The holiday competition will take take care of that.

  • pez2k

    There’s a fair bit of misinformation in this article, not least the initial mistake of believing an anonymous fan represents an official company line.

    Firstly:
    ‘…how does a year head-start require an extra year to finish over the other platforms?’

    As far as I am aware, the year 2015 starts one month after the end of November 2014, not a full year.

    Secondly, one of the quotes:
    ‘So, you got the Wii U backer’s money and used it to make the PS4 and Xbox One versions…’

    This ignores the pertinent fact that the Wii U backers, as well as the PS3, 360 and PC backers, all voted to cancel the PS3 and 360 versions and use their budgets to develop a PS4 and XB1 port, so the developers complied. No extra money was taken, it was still a 4-platform release.

    Finally, the assumption that Slightly Mad made the choice to delay the game seems to have no evidence whatsoever – their official line is ‘no comment’, and Bandai Namco were the ones to announce that only the version that needs Nintendo’s approval has been delayed. There are lots of places where the blame could be apportioned there.

    • Billy

      As far as I am aware, the year 2015 starts four weeks after the end of November 2014, not a full year.

      We don’t know when in 2015 the game is launching.

      This ignores the pertinent fact that the Wii U backers, as well as the
      PS3, 360 and PC backers, all voted to cancel the PS3 and 360 versions
      and use their budgets to develop a PS4 and XB1 port, so the developers
      complied. No extra money was taken, it was still a 4-platform release.

      It’s not that extra money was taken, it’s that the priorities of the money was utilized first on consoles added last to the list.

      There are lots of places where the blame could be apportioned there.

      Exactly, which is why I put the blame on Bandai Namco and SMS. The former for stepping in and being a typical AAA publisher, and the latter for either signing an NDA or purposefully choosing not to express to the community what’s really going on.

      • pez2k

        Assuming that the game will launch eleven months into 2015 is rather pessimistic though surely?

        As for ‘priorities of the money’, I assume that you haven’t read the console development info on the WMD forums. You’re also again implicitly blaming SMS by implying that the Wii U version has had less effort put into it.

        You can’t really blame SMS for signing an NDA either, if they didn’t they wouldn’t be allowed to have Nintendo development hardware to begin with. There’s an NDA from all three console manufacturers, as well as a much smaller one from Steam.

      • Billy

        As for ‘priorities of the money’, I assume that you haven’t read the console development info on the WMD forums.

        I’ve done quite a few articles about the console development, including about the Wii U’s shadow filtering, the multi-threaded progress and how they were adapting to the different shader architecture.

        You’re also again implicitly blaming SMS by implying that the Wii U version has had less effort put into it.

        No, I’m saying that it appears to have been put on the backburner for the PS4 and Xbox One.

        You can’t really blame SMS for signing an NDA either, if they didn’t they wouldn’t be allowed to have Nintendo development hardware to begin with.

        I understand the platform NDAs, but why all the silence after signing on with Bandai Namco? It reeks of a publisher NDA.

      • pez2k

        I’m not sure I see the difference between saying it has been ‘put on the backburner’ and saying that they’re not putting work into it.

        As for Bandai Namco, they’re only distributing the game and there hasn’t really been any change in the level of information about the Wii U release since then.

      • Billy

        As for Bandai Namco, they’re only distributing the game and there hasn’t really been any change in the level of information about the Wii U release since then.

        I don’t think gamers would have minded much if the Wii U version was at least releasing with the other platforms. Alternatively, if SMS had announced a delay in the Wii U version or mentioned they were going to be delaying it well before joining forces with Bandai Namco, I don’t think anyone would have had any problems as well, since we all would have known what state the game was in.

        However, the delay for the Wii U version didn’t come until after they signed on with Bandai Namco, and worst yet, Bandai Namco delivered the news that the Wii U version would be delayed, not SMS. It’s easy to see how frustrations would derive out of this scenario.

  • Billy

    Welcome to pCARS’ AUTHORIZED FAN PAGE

    I understand that, but is it not so far fetched to believe that SMS would address their community on an authorized fan page?

    Nevertheless, someone informed me that it was by another fellow who is not connected with the studio, so that info will be updated into the article.

  • carl miller

    The author is wrong
    Xbox1 and PS4 are more like computers.
    The Wii U not so much.

    Anandtek’s teardown has revealed that the size of the GPU is close
    to that of the RV740 GPU. The RV740 is actually a HD 4770, which is
    different from the rumours that suggested an ATI HD 4800 series GPU or
    HD 6700 series GPU. Comparatively, the Xbox 360 has a Radeon X1800 equivelant
    GPU. However, this may be false as the GPU was probably very heavily
    modified to fit the standards of the Wii U console size.

    Reports from 2011 suggest it is based on the RV770
    architecture, unlike previous reports which merely pointed to the
    general R700 series and supports DirectX 10.1

    This chip is used in ATi’s Radeon HD 4800 series cards

  • carl miller
  • carl miller

    not too brite

  • Javier Herrera

    so now its 3rd parties vs nintendo fans, honestly we need to boycott 3rd parties and support indies that releases their games to nintedo. but also pressure nintendo to buy studeos like capcom and sega so we can have our own games and no worry about these damn nintendo hater studios