So there’s a new version of Diablo III inbound for home consoles this August; the name of the new version is Ultimate Evil Edition and it will bring with it some new features as well as some of the standard-fare content you would expect from Blizzard’s isometric loot-and-grind action-RPG.
Originally, I hated the very concept of Diablo III when it first came onto the market; it was a cool, isometric RPG used as a mask to hide a far more nefarious tactic: the Real-Money Auction House.
The entire summer of 2012 felt like a constant battle with the authoritarian fallout of an always-on DRM system and constant issues from people losing money in the RMAH. It was a disaster and a consumer’s worst nightmare.
Thankfully, earlier this year Blizzard decided to shutdown both the gold auction house and the Real-Money Auction House. With the closure of one of the most controversial video game features ever created came a torrent of respect flooding back for Blizzard.
Thankfully, the company made the move in time to help promote their slightly-aging game on Sony and Microsoft’s new generation home consoles this summer, entitled Diablo III: Ultimate Evil Edition.
The game brings all the base content with it along with some new features such as the four-player cooperative mode that can be played offline or online. That’s right, local co-op just like in the original Diablo games released for the PlayStation. Except this time around you don’t have to worry about blurry graphics and terrible resolutions ruining all the fun. Did I mention that the frame-rate was also pretty atrocious? Well, it was.
Nevertheless, Diablo III: Ultimate Evil Edition will contain the expansion called Reapers of Souls. The expansion contains a new Adventure Mode as well as a new character class called the Crusader. Additional fixes and other small trinkets of gameplay interactivity were also added, such as new NPCs and Bounties that players can collect from within Adventure Mode.
The real highlight, in my opinion, is the controller-based gameplay and local multiplayer. It just seems like such a rarity these days to get cooperative games that aren’t cheap cash-ins of MOBAs or free-to-play Horde modes. A properly fixed Diablo III with a solid multiplayer component, tight controls and a consistent frame-rate is definitely something I would consider getting.
Of course, the major issue that some players might have is with having already purchased the PlayStation 3 or Xbox 360 versions earlier. Well, Blizzard is adding a feature where save games can be ported from the PS3 to the PS4 and from the Xbox 360 to the Xbox One. However, I don’t really see anyone too keen to pay $60 to re-buy Diablo III all over again for the new systems, especially if they already paid for it once before.
Nevertheless, gamers looking for a gothic-ARPG that captures all the thrills of Diablo III without the BS from the Real-Money Auction House or the always-on DRM might find the “definitive” version of the game on home consoles – and that’s a very rare occurrence for a game, but this is definitely an exception.
Diablo III: Ultimat e Evil Edition is set for release on the Xbox 360, Xbox One, PS3 and PS4 on August 19th. You can learn more by paying a visit to the game’s official website.